Q.U.B.E. 2, the sequel to one of my favourite indie games of all time, is going to be released in Q1 2018; in the lead-up to launch, developers Toxic Games have shared a gameplay trailer. From the trailer, Q.U.B.E. 2 will begin in the same pristine, clinical environments of its predecessor, before more natural and organic elements begin spilling into the areas of the monolith as the player explores and progresses through the game.

Based around a magic(?) glove that allows you to control and manipulate blocks of different colours, Q.U.B.E. 2 will feature a new linear story but its puzzles will have multiple, open-ended paths to success, allowing players to experiment and solve puzzles in the ways that suit them best. The player will take on the role of archaeologist Amelia Cross, the classic amnesiac protagonist, who awakens on a foreign world with–gasp!–no recollection of how she got there. With a strange pair of gloves to get her through the puzzles and the help from another survivor talking into radio, Commander Emma Sutcliffe, they must find a way home.

My main complaints about the first Q.U.B.E. game, which we reviewed back in 2012, was its lazy and unfulfilling attempt at including a compelling story, its over-the-top similarities to the Portal franchise, and the clunky glove controls. According to the press release, Q.U.B.E. 2 might have a solution–over the course of 11 chapters and over 80 puzzles, it will feature “a story that explores themes of trust, isolation, and humanity,” and “forc[e] you to come to terms with a devastating truth that will shake your world.” The phrase “open-ended” is also included, so I’m looking forward to seeing how it pans out here.

“The Gameplay Trailer shows off the experience players can expect come launch, including improved glove controls and more complex puzzles.  We want to deliver players a title with production values that belie the small team creating it,” said Dan Da Rocha, Managing Director at Toxic Games. “However most importantly, we aim to deliver a great narrative experience, wrapped in gameplay that offers players some room for experimentation and more open ended puzzle solving in particular instances.”

The focus on narrative while also ensuring that the glove controls are tightened up should, theoretically, solve my issues with the first Q.U.B.E.–other than those, I really did enjoy it. As long it doesn’t come at the cost of the brilliantly crafted puzzles, this is definitely one that I’ll have my eyes on.

Q.U.B.E. 2 will launch for the PC, PlayStation 4, and Xbox One, in Q1 2018.

About The Author

Matt has been playing video games and listening to music for too long. He accidentally started a website and now has to pretend that he’s got an idea as to what he’s doing. He neglects the games he’s meant to be reviewing and instead plays Dota 2 and Football Manager. Shameless Nintendo fanboy. Direct your complaints to @mattmcleod27.