Many long-time Civilization fans, myself included, are yet to make the permanent switch from Civ V to Civ VI, released late last year. Civ VI, while a great game, has a long way to go yet–just like its predecessor which was great on release, but a masterpiece after its two expansion packs were included. That’s why I’m very excited to learn that Sid Meier’s Civilization VI is getting its first expansion pack, Rise and Fall, on February 8th 2018. Its main flagship feature will be the introduction of Great Ages, allowing a civilization to enter a Golden Age or rise from a Dark Age into a Heroic Age. Additionally, there’ll be a new city loyalty system which could see your unhappy cities declare independence; and new Governors each with their own upgrade tree, while also expanding existing Diplomacy options. Rise and Fall will also see the introduction of eight new civilizations and nine new leaders, as well as new units, districts, wonders, buildings, resources, and more. This isn’t by any means the first post-launch content for Civ VI, as it’s seen a plethora of DLC and balance patches, but it’s the first to be billed as an “expansion pack”–which, if you’re as much as a Civ fan as me, should get those juices flowing. “With the new Great Ages system in Sid Meier’s Civilization VI: Rise and Fall, players can experience the ebb and flow of building empires amidst the challenges of history, either to lasting greatness or the dust of antiquity,” said Anton Strenger, Lead Designer at Firaxis Games. “With this expansion’s new features, players will be both challenged and rewarded in ways never seen before in the 26 years of the Civilization franchise.” Watch the full-length announcement trailer here: The new features coming with Rise and Fall are as follows, from 2K’s press release: GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age. LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders. GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty. ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time. EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends. TIMELINE: Review your civilization’s history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory. NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts. NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added. IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems. Sid Meier’s Civilization VI: Rise and Fall is the first full expansion pack for Sid Meier’s Civilization VI by Firaxis Games. It will be released on February 8th, 2018, for PC. The base game, Sid Meier’s Civilization VI, is available now for PC.