In this morning’s “freshest Nintendo Direct yet,” Nintendo have announced a whole wealth of Splatoon 2 details before the game’s launch on July 21. Splatoon was a favourite of mine for the Wii U, and I’ve been enthusiastically looking forward to the sequel since it was very first announced. To watch the whole video head over to Nintendo Direct, but here’s some of my favourite reveals–there’s something in the announcement for every squid: The return of Splatfests Probably the best thing about the first Splatoon, Splatfests added a fun element and stopped the gameplay from getting too stale in the long-term by giving players a reason to jump back in. Splatoon 2 has confirmed at least 2 years of scheduled Splatfests. Its first will take place on the July 16th demo, from 8:00 am to 12:00 pm. Players will choose between cake or ice-cream as their favourite dessert. The demo can be downloaded before the Splatfest starts in preparation. Post-launch updates Splatoon 2 will see continued support post-launch, as the first Splatoon had. New weapons, stages, and other features will be released, such as the new umbrella-based weapon, the Splat Brella. It’s unsure whether or not the updates will be free or paid; as Nintendo starts to slowly embrace paid DLC with Breath of the Wild and Mario Kart 8. SplatNet SplatNet, the companion online service for Splatoon, is also returning alongside the new Nintendo Switch Online app when it releases on July 21. The app will include Splatoon-specific features such as stage rotation, player stats, and lifetime inkage, as well as more general features such as friend invitations and, crucially, voice-chat. Nintendo aren’t exactly known for their exceptional support of online functionality, so I’m anxiously looking forward to what they’ll be doing with the Switch Online service. Salmon Run wave defence & Hero Mode Nintendo’s aqueous version of Chicken Run (not really), Salmon Run is an up-to 4-player co-operative mode in which players work together to collect “Power Eggs,” defeat bosses, and defend themselves against three increasing waves of enemies. Hero Mode is Splatoon 2’s single player campaign, billed mostly as a way of learning weapons and familiarising yourself with the gameplay, but will also (hopefully) see players finding out what happened to Callie, who has gone missing since the first game. I don’t think Nintendo could do much from this point to kill my hype for Splatoon 2. Its predecessor was one of my favourite games for the under-appreciated Wii U, and I can’t wait to see Splatoon 2 with the experience that the first game would’ve given Nintendo.